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Joined 2 years ago
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Cake day: August 2nd, 2023

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  • ARK (and Palworld, which directly copies most of its mechanics) was actually the first game that came to mind when reading the OP. Higher rarity blueprints require hundreds of times the resources as their base counterparts just to increase the amount of busywork you need to do in late-game. Why does a shotgun that does 50% more damage require enough metal to build multiple skyscrapers? Or in Palworld, that plus the drops from a dozen boss battles to make one item?