

Once I finally get bottom surgery i’m going to be such a power bottom 🥺
Please feel free to shoot me a message on Matrix. I’m lonely so I will probably respond to anyone lol
@supernovastar:chat.blahaj.zone


Once I finally get bottom surgery i’m going to be such a power bottom 🥺
Unfortunately there are plenty more fascist regimes than Germany’s to choose from as examples. Many didn’t start a world war, and therefore lasted much, much longer than the Nazis did.


Yikes. I’m sorry


Because our laws are written by the elderly, ageism is legally defined as discrimination against old people.


One of my all time favorite games is Cultist Simulator, but I’ll admit it’s not for everyone. If you like puzzle type games and don’t mind learning about the world by reading lots of little snippets of flavor text, it’ll be right up your alley.
Also definitely check out Rogue (the og) and the first wave of games inspired by it. The meta-progression stuff is kind of a new wave thing.
As for newer games, Balatro is really popular right now if you’re into more ‘puzzle roguelikes’. Most of the things you unlock make the game harder rather than easier, or give you a different angle from which to play the game. There are a handful of things you have to unlock via meta-progression, but so far they seem pretty unintrusive.


aww, too bad, if you were good enough you could have beaten the game, but let’s make it a little easier
Yeah, that’s pretty awful game design. Most of the ones i’ve played didn’t feel like that, usually you’d unlock new classes or something (I.e. sidegrades) or unlock harder difficulties.
And of course my favorite ones don’t have any meta progression whatsoever, the only progression comes from you learning about the game.


Most of the roguelikes that I really enjoy had unlocks that made the game harder, not easier. At best, the unlocks offer new builds, making the game easier in one respect but harder in others, giving you a new angle on things.
But then again, most of the ones I play are puzzle/strategy/deckbuilder type games. Kind of a genre of its own these days. (FTL, Slay the Spire, Cultist Simulator, Balatro, etc)


Are you asking for technical help? We don’t know what system you use.


I’m so shocked I turned invisible


MFW commenters don’t even read the article


Also all their stuff is NYP on Bandcamp
All cat cops are beautiful bastards


Unfortunately that’s not how that works. They can’t ‘just buy the company’ because infowars won’t sell to them.
…but they could infringe the fuck out of the ip


Seems like an interesting system. If I didn’t have quite the backlog already i’d pick it up


This was fire! Thanks for sharing!


Many salons do men’s and women’s hair, most barbershops only do men’s. So I would think a salon (choose one that does both)


Us too. Honestly, I think anyone who cares should be getting to know their neighbors right now


Getting a full nights sleep in 30 min sounds WAY better than not sleeping at all. You still get all the benefits of sleep and more time in your day.


Rates can be less than 1. So you’d take the number of people killed by minneapolis police in, say, a decade and then divide by 10.
So 52/x (we’ll say 0.5 just to estimate) would give you 104* more killing. (Or 10,000%)
Which is a lot, yes, but not infinite.
Sounds like what you need is a bestiary to build encounters from.
Archives of Nethys is a great place to go for that.
Honestly player characters in PF2 aren’t that fragile, (at low levels) you can just throw something vaguely level appropriate at them and all will be fine. They can always run away if things get spicy.