

They have attention to detail, just not the right details. It’s super easy for them to get lost in a never ending train of tangents.


They have attention to detail, just not the right details. It’s super easy for them to get lost in a never ending train of tangents.

Really makes you want to migrate to Azure, doesn’t it?

Currently it’s looking like there’s a big push for renewables due to this. The underlying military threat also makes renewables attractive since their distributed nature makes them very difficult to target, unlike an energy plant.
Except in places where you can’t go below ground because of water, of course.
So I actually make board games, and I got really excited to see which category my games fit in, but there are definitely large gaps in the coverage of this list.
At least, I hope my games don’t fall under “overcomplicated” or “boring”…


Not surprising. I could crank out thousands of AI “songs” in the time it would take me to make a real one. I’m shocked that it’s not more honestly.
Copyright is a fictional protection designed to enrich corporations. It does very little for actual creators. If this is what it takes to destroy copyright, so be it.
That’s the biggest problem in my opinion. They are scary good at generating text. But there’s effectively no filter, it’s just an endless stream of vaguely plausible text, true or false. And unfortunately, humans are prone to think “wow that’s a lot of text, they must’ve done their research and put in tons of effort!” because historically that was for the most part true.
For example: all those guys who say “AI made me 10x more productive” are almost certainly measuring it by lines of code. As we all know, more code is almost inevitably an unmaintainable buggy mess.


I mean, the Catholic Church is one of the richest entities in the world, but he’s not wrong.

AI makes you 10x more productive when you judge productivity by lines of code. As we all know, that’s a terrible way to operate a project.
Rats are adorable in real life too.
A good example of how legality and morality are simply not the same thing.


It’s worse even than that. The server software (released by Anthropic) that lets an AI connect to a web service has a critical arbitrary remote code execution bug. So if you even let an AI connect to you, you’ve now allowed anyone to access your whole server.
There is no excuse for this other than wild incompetence.


Laser marking seems so obvious to me, no waste, no input materials. I wonder if that reduces sales though.


Yep, multiple sprites layered is the right way to do this, one sprite per equipment item. That’s the normal way to approach this problem.
Unless you are rendering literally thousands of characters at the same time, you should not reach any performance bottlenecks from this approach. If you are rendering that many characters at once, you might need to build a custom shader to handle it.
But the important thing in gamedev is to keep things as simple as possible. Implement everything in the most obvious way you can. I think the solution you described is very good.


Not surprising, running Anthropic’s implementations of anything is inviting a whole class of vibe-coded security holes.


I’m strongly against age verification, but goddamn if there was ever a shithole that needed it, it would be Roblox.
Maybe that’s the long way of saying I’m strongly against Roblox.
Remember folks, it’s always easier to break something than to build it. That’s why morons like Trump are so successful.
The industry is so incestuous right now