New language promises to reduce compilation times by using all threads and gpu cores available on your machine. What’s your opinions on it so far?

  • @[email protected]
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    111 months ago

    That’s the interesting thing about HVM, you have 0 overhead multithreading. It happens automagically.

    • @[email protected]
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      211 months ago

      And the fact that it’s seamless across both cpu and gpu is exciting. Most devs can probably hack out a half decent multi threaded cpu implementation. But gpu is far more complicated. Having one solution that works on both is very intriguing to me.