• @[email protected]
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    13 months ago

    The performance cost is not insignificant.

    And comparing it to uncompressed original pngs is disingenuous. No games are using uncompressed textures.

    • @[email protected]
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      03 months ago

      revealing a whopping 96% reduction in memory texture size with NTC compared to conventional texture compression techniques

      From the article.

      • @[email protected]
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        23 months ago

        You’re correct. I guess they’re comparing against compressed pngs. Judging from the image at least.

        But still, I think they’re cherry picking one of the worst formats to make the comparison look good.

        Not to say that means this is bad. Just the cost/benefit is not nearly as good as it appears. We need comparisons against ETC or DXT.