@[email protected] to [email protected]English • 1 month agoCivilization 7 Outlines Crucial 1.1.1 Update as It Struggles to Compete on Steam Against Civ 6 and Even the 15-Year-Old Civ 5www.ign.comexternal-linkmessage-square81fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkCivilization 7 Outlines Crucial 1.1.1 Update as It Struggles to Compete on Steam Against Civ 6 and Even the 15-Year-Old Civ 5www.ign.com@[email protected] to [email protected]English • 1 month agomessage-square81fedilink
minus-square@[email protected]linkfedilinkEnglish0•1 month agoYeah, I am enjoying the age mechanic as a new approach to the formula. It’s not without its flaws, but in previous Civs after a certain point I just stopped playing/didn’t finish games when the outcome was clear. I’m doing that less now.
minus-square@[email protected]linkfedilinkEnglish0•1 month agoHonestly the flaws I have the biggest complaints about is the God awful UI. Incorrect tool tips, no drag and drop, no ui for city connectivity, no renaming cities, disappearing entities. It’s genuinely painful at times.
minus-square@[email protected]linkfedilinkEnglish0•1 month agoBig agree. Figuring out over building with the interface was so frustrating! Seeing city connectivity too.
Yeah, I am enjoying the age mechanic as a new approach to the formula. It’s not without its flaws, but in previous Civs after a certain point I just stopped playing/didn’t finish games when the outcome was clear. I’m doing that less now.
Honestly the flaws I have the biggest complaints about is the God awful UI.
Incorrect tool tips, no drag and drop, no ui for city connectivity, no renaming cities, disappearing entities.
It’s genuinely painful at times.
Big agree. Figuring out over building with the interface was so frustrating! Seeing city connectivity too.