• P03 Locke
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    05 days ago

    Yeah, he realized that the hook was worth more than the actual game. Why finish a game that could tank, when you could promote hopes and dreams forever?

    • @[email protected]
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      05 days ago

      Why finish a game that could tank, when you could promote hopes and dreams forever?

      Sounds a lot like organized crime religion.

      • @[email protected]
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        05 days ago

        GTA 6 is coming out this year and it started development after RDR2. That’s 6-7 years. Cyberpunk 2077 started main production after Blood and Wine, which means development time was 4-5 years. Baldur’s Gate 3 development most likely started after DoS2, which means it was in development for 6-7 years. In fact most AAA games finish development in less than 7 years and anything going beyond 7 usually has some kind of a development hell (and usually ends up being bad).

        Star Citizen has been in development for 12 years. If it released today it will be the third or fourth longest game development time, except it’s not releasing today and considering the state of the game it can easily get the top spot of the longest time in development game. It is nowhere near the standard development time of a modern AAA title. You could say SQ42 is in the modern AAA development time (if you’re being generous with the start date of the development), but even there you’re not getting the full game as the release will be episodic. Who knows how long it will take for all the episodes of SQ42 to release.

      • P03 Locke
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        05 days ago

        Star Citizen, of course. SQ42 is just an extension of those hopes and dreams.

        Neither have been in development as long as modern AAA titles

        That’s false from every interpretation of the sentence.

          • P03 Locke
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            04 days ago

            Stop cherry-picking. GTA’s development cycle is atypical.

            Also, the key thing about that is the number 6 in its name. It’s the SIXTH game! Out of the FIVE that they released! They get to have a big large studio and spent an asinine amount of money on a new game because they already made millions on other released games.

            • @[email protected]
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              04 days ago

              And another studio builds two games at once with less funding and it’s unacceptable? Lol

              • P03 Locke
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                03 days ago

                A studio that has never produced a finished game, yes. They have to prove themselves and demonstrate that they can actually release a finished game first.

                Otherwise, we have zero evidence that they are going to follow through with their broken promises.

                • @[email protected]
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                  03 days ago

                  Okay sure let’s revisit this when SQ42 launches, there’s already an hour of live gameplay on youtube

                  • P03 Locke
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                    03 days ago

                    My god… stop giving money to these guys and holding on to this Sunken Cost Fallacy.