Oh, I wasn’t trying to say they should do Vengeance, just PVP having its own seperately balanced abilities set. It would be more work in one way, as they would need to separately balance things, but they would be able to nerf or buff an ability in PVP without causing issues for the trials groups and vice versa.
I know, I just don’t get the chance to talk here normally lmao. Just happy people are in the comments!
I do think they need to separate sets and skills for PvE and PvP. I like that right now, comped groups are hard to kill. That’s the point of the and how they are comped. I do think there is more balance to be struck, tho. Cross heals are ridiculous when they overlap, and every group is filled with group vigor and other heals stacked on each other already. It will only get worse with subclasses. I really think this is a miss for ESO PvP. I guess there is the chance they roll out the new Cyro changes before then, but I doubt it with this time frame.
I understand! I try to comment here if I have something to add, hopefully some more people do that too.
I honestly haven’t done a lot of PVP, so I definitely don’t understand all of the things that need balanced. I definitely agree that it could use some work though. I’ve been starting to run fairly regularly in a low level PVP group my main guild is doing for beginners. Mostly working on the basics and getting them down before moving on to the higher levels. It’s been a lot of fun, albeit frustrating when you’re trying to take on a few people that obviously have spent a lot of time playing! It makes it much more satisfying if you’re able to finally take them down though.
I guess we’ll see what all these changes do. I guess the one benefit for me is that I won’t be as used to the old system, so hopefully I’ll be able to get on with the new one easier.
I’ve done basically only PvP up until about 3 years ago when I started doing PvE stuff. Now I’m back to almost only PvP except when I decide to do random trials and such. If you got any questions I’d be glad to help!
Sounds good, I might have some questions for you at some point. What type of PVP do you do? We’ve mostly been doing Cyrodiil, but Battlegrounds sounds interesting too. I know there’s a lot more actual fighting, but I’ve also heard the teams can end up pretty lopsided.
Cyrodiil almost exclusively, and mostly ball group anymore, but I’ve done a decent bit of small group and solo stuff, if not recently. Not a Battlegrounds fan really tho so not much help there lol, that’s it’s own comp.
I’ve mostly done loosely organized group play, but we’re working toward a more tightly coordinated ball group as we gain members. We’re pretty non-sweaty and just doing it for fun a few times a week though, I don’t want it to turn into a second job!
That’s about what we’ve been doing. A good number of us just swapped from Xbox in the last month or so, so we’re all kinda working through gear and stuff, leveling and getting scripts, etc. But we had our sweaty days already. We still get a little too serious, but for the most part it’s just for fun and to hang out. Been in GH on DC so far but the maps have been getting zerged out too much so we’re looking to swap to EP next month.
Yeah, that’s what I’m hoping we’ll keep doing. Our plan is to do GH on DC as well, so I guess we’ll see what happens! We’ve got a bunch of people (including me!) that this is their first experience in PVP, so I’m glad we’re starting slow. Icereach is pretty dead most of the time, but we still run into some small groups sometimes and have some good practice.
Oh, I wasn’t trying to say they should do Vengeance, just PVP having its own seperately balanced abilities set. It would be more work in one way, as they would need to separately balance things, but they would be able to nerf or buff an ability in PVP without causing issues for the trials groups and vice versa.
I know, I just don’t get the chance to talk here normally lmao. Just happy people are in the comments!
I do think they need to separate sets and skills for PvE and PvP. I like that right now, comped groups are hard to kill. That’s the point of the and how they are comped. I do think there is more balance to be struck, tho. Cross heals are ridiculous when they overlap, and every group is filled with group vigor and other heals stacked on each other already. It will only get worse with subclasses. I really think this is a miss for ESO PvP. I guess there is the chance they roll out the new Cyro changes before then, but I doubt it with this time frame.
I understand! I try to comment here if I have something to add, hopefully some more people do that too.
I honestly haven’t done a lot of PVP, so I definitely don’t understand all of the things that need balanced. I definitely agree that it could use some work though. I’ve been starting to run fairly regularly in a low level PVP group my main guild is doing for beginners. Mostly working on the basics and getting them down before moving on to the higher levels. It’s been a lot of fun, albeit frustrating when you’re trying to take on a few people that obviously have spent a lot of time playing! It makes it much more satisfying if you’re able to finally take them down though.
I guess we’ll see what all these changes do. I guess the one benefit for me is that I won’t be as used to the old system, so hopefully I’ll be able to get on with the new one easier.
I’ve done basically only PvP up until about 3 years ago when I started doing PvE stuff. Now I’m back to almost only PvP except when I decide to do random trials and such. If you got any questions I’d be glad to help!
Sounds good, I might have some questions for you at some point. What type of PVP do you do? We’ve mostly been doing Cyrodiil, but Battlegrounds sounds interesting too. I know there’s a lot more actual fighting, but I’ve also heard the teams can end up pretty lopsided.
Cyrodiil almost exclusively, and mostly ball group anymore, but I’ve done a decent bit of small group and solo stuff, if not recently. Not a Battlegrounds fan really tho so not much help there lol, that’s it’s own comp.
I’ve mostly done loosely organized group play, but we’re working toward a more tightly coordinated ball group as we gain members. We’re pretty non-sweaty and just doing it for fun a few times a week though, I don’t want it to turn into a second job!
That’s about what we’ve been doing. A good number of us just swapped from Xbox in the last month or so, so we’re all kinda working through gear and stuff, leveling and getting scripts, etc. But we had our sweaty days already. We still get a little too serious, but for the most part it’s just for fun and to hang out. Been in GH on DC so far but the maps have been getting zerged out too much so we’re looking to swap to EP next month.
Yeah, that’s what I’m hoping we’ll keep doing. Our plan is to do GH on DC as well, so I guess we’ll see what happens! We’ve got a bunch of people (including me!) that this is their first experience in PVP, so I’m glad we’re starting slow. Icereach is pretty dead most of the time, but we still run into some small groups sometimes and have some good practice.