Already knew the basics of C++ but trying to learn more. Kinda sick of being dependent on LLMs for writing graphical applications for me. Claude is just as good as an youtube totorial, i’ll tell you that.

What you see before your yes is my earliest attempt on creating animations - the player already moves on the scene - The sprite is cutoff bacause i haven’t tuned the frames just yet

  • unknownuserunknownlocation@kbin.earth
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    2 days ago

    I don’t know how much C++ you know, but what I can say is that I learned it using learncpp.com and I can’t recommend the site enough. It goes through the topics so that you don’t just understand them on a surface level, but also understand all the underpinnings. The only thing missing IMO is asynchronous stuff like threads, mutexes and so on, networking would also be nice. But after going through all the lessons on the site I understood C++ well enough so that adding that on top wasn’t difficult anymore.

    • Richard@lemmy.worldOP
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      2 days ago

      I’m starting out with SFML but my endgoal is really to be able to deal with SDL and Kirigami by myself. I figured a simple game would be a good starting point.

      Kirigami is what i often ask the LLM to write currently