If someone told me 3 years ago that I’d be a PlayStation hater I would’ve laughed in their face. Time and time again Sony proves it doesn’t case about anything other than making line go up.

Fuck Sony.

  • njm1314@lemmy.world
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    6 days ago

    You are being given verifiable proof right here is this post that sales do not correlate with people keeping their job. Stop excusing corporate greed and anti labor practices by pretending you are helping workers.

    • ikt@aussie.zone
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      6 days ago

      that’s silly, of course sales keep jobs, what do you think the studio runs off of?

        • ikt@aussie.zone
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          23 hours ago

          They did? Did you not read the article, the studio isn’t shutting down, it’s moving onto a new project

          • njm1314@lemmy.world
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            22 hours ago

            After carefully observing the challenges in the market and reviewing the team needs for our next project, we’ve decided to make some staffing reductions. Several positions across Sucker Punch will be eliminated as a result. We know this is a lot to take in, and we want to assure you that we did not make this decision lightly. We have given this a lot of attention and worked to support our affected colleagues during this transition as well as we can… There’s no getting around that this is a hard day. Next week we will go into more details about the future.

            The report adds that 26 employees have lost their jobs, which doesn’t sound like a huge amount compared to the job cuts we’ve heard recently at other game companies, but is nonetheless over 10% of the studio’s total workforce.

            • ikt@aussie.zone
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              20 hours ago

              Right?

              but is nonetheless over 10% of the studio’s total workforce.

              Which means 90% of the workforce kept their jobs