First UE6 is nuking itself into Slopware Engine, now Unity is gonna be EA so your packages are now microtransactions… FOSS once again wins
Between this and Unreal Engine getting rid of C++/Blueprints, I could see this being very good for Godot
Get out now! Time to switch to Godot!
It was time to migrate when Unity tried slapping on a dev fee per user install, but being owned by Saidis is also a good reason to leave.
Agreed, but Godot was rough around the edges at the time. The only good news from that Unity dev fee bullshit was Re-Logic donating a shitton of money to Godot, and Godot getting a well-needed injection of development.
Now? There’s no excuse to be using Unity. Even RimWorld just ripped out their Unity code and replaced it with their own engine. No new features, just a new, much faster backend.
This could be a disaster for studios in mid development if they actually raise the cost or even remove free tier all together.
There is no helping any studio that started work on a game and choosing unity after the “per game install fee” saga in 2023.
Per install? Is that for each time you install it or each user? How do you even count an install? You can just run a game from a folder. Is copy/paste an install, what about moving a folder, or switch a drive to another PC?
Oh well, Rimworld is probably the game I play most using unity and they are moving away from it.
Yeah you’ve basically hit the nail on the head on why it was a disaster.
Unity wanted to charge devs for every install by every customer. Not copies sold. Not revenue.
Every “install”.
It made no sense, and was either impossible, or a privacy nightmare to implement.
RIP Unity, we won’t really miss you tho
Quick note that the Godot engine is on the lookout for more monthly supporters.
Looks more and more like the US Gaming industry it fucking it self harder every day. I’m happy to stay with good old games" (sold by e.g. gog.com)
Thank God I tried to avoid buying Unity games months back.(Mainly cause of that one dropped plan of paying for every download and buying of Ironsource which put spyware on people’s phones)
This is another good reason to GTFO when the enshitification starts. Not only because the experience itself will continue to be a testing ground for how much more you’ll pay and how much worse you’ll put up with, but the endgame, is almost always them trying to get bought out for the highest price … either directly through a buyout or indirectly through an IPO. Hat’s off to everyone reading this here tonight on Lemmy instead of reddit.
Oh God, my initial thought was unreal it is then but then no fuck that. Perhaps Gotdot, still has a long way to go with 3D development though yeah?
Godot is perfectly fine if you are a gamedev with experience for 3d.
Cryengine, maybe? If you’re interested in first class, AAA quality 3D game development
Unreal is removing their visual scripting and c++ for gameplay logic in favor of the “verse [programming language] + llm prompting” in Unreal 6
Sloppification to the max, good job EA.
Unreal is Epic games, but that’s not much better
id has an awesome engine but Bethesda prevented them from letting 3rd parties use it, and now Microsoft has gutted the company and fired the people who build/maintain it
Godot is perfectly capable for 3D and many games are using it. Sure it’s not AAA so if you mean that then yes it’s behind but for 75% or more of games it’s just fine.
I will keep that in mind, thanks!
They do a yearly showreel that really shows off the engine worth quickly looking at for examples. All are actual games https://youtu.be/7ZwEmxihlw4
Fun fact: every single slot machine at the casino I work for is made with Unity
Godot about to become a helluva lot more popular.
Control the gaming, control the men.
Godot confirmed interesting.











