This is the finished version of my Occultist class, a revamped Warlock that’s meant to refine and streamline the OG class.
The Warlock is my favourite class in the game, but its reliance on short rests to recharge spell slots and the pitiful amount of invocations known turn DnD’s most customizable class into a boring slog of “I cast Eldritch Blast” and “As my first invocations, I take Agonizing Blast and Devil’s Sight. Again”.
By adding the Patron’s expanded spell list (which goes up to 9th level) automatically to their spells known, gaining more invocations (10, compared to the OG Warlock’s 8) and rebalancing the invocations (including adding higher level Pact-exclusive invocations up to 14th level), the INT-based Occultist allows for much greater build variety, while retaining what made the original class so loved by many.
The 1.0 update includes four Pact Boons (Blade, Chain, Talisman, Tome), four subclasses (Archmage, Deep One, Greatwyrm, Undying) and a grand total of 51 Eldritch Invocations, including seven pact-exclusive invocations for each Pact Boon.
PDF reader and download: https://mega.nz/file/CVclyDoa#6DROqjWrSUkZsRTkzBici23zEG62I8jGL4KkvSwCx2Q
spoiler
This part is under spoiler because I don’t want to sour the mood of the post.
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