0.2.0b Patch Notes
- All non-unique monsters have less life, tapering from 100% to 75% of what they had between levels 8 and 15. All monsters between level 15 and 46 now have exactly 25% less Life. All monsters between level 46 and 64 now have less life, tapering up from 75% to 100%. This results in all monsters in Endgame having the same Life as before this change. Their thresholds for Crowd Control and Ailments have been adjusted proportionately by the same amount.
- Rogue Exiles have had their Life reduced by 40% (on top of the change above).
- The “of the Hydra” (Life Regeneration) Monster Modifier now only appears at Level 65+.
- Tempest Bell’s Combo required to use has been reduced from 10 to 4.
- Explosive Grenade and Voltaic Grenade Cooldowns have been lowered to 5 seconds.
- All Curse Skill Gems now have a higher growth of radius per Level. Starting at 1.5 metres at Level 1, Growing to 3.1 metres (from 2.1 metres) at Level 20.
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So the ridiculous ascension trials are still a thing?
Remains uninstalled then.