I hate it when articles have links that look like they might take you to a relevant page about the linked text, like the game’s steam page, but instead take you to another older article about the same thing on the same site.
Meanwhile, I loathe in-article links to the store page which are disguised as links to other, earlier coverage on the subject the article is discussing. Different strokes for different folks, I guess.
Best time I ever had playing WoW was the single player project. The bots are fairly convincing most of the time. Even though they may trash talk, you never need to worry about being full on harassed.
I wonder how it compares to Kenshi … Probably less brutal. Otherwise it seems like similar game mechanics
Dragon Age: Inquisition feels rather like a single-player MMO.
This was something that I always dreamed of as a kid growing up playing WoW with shitty internet back in the day, will have to take a look at it
I wish I could play single player old school RuneScape on my SteamDeck so bad. Sitting mining rocks while I watch TV in bed would go so hard
Didn’t Shroud of the Avatar do this first?
No, the .hack series did. I believe the first game came out 23 years ago
kingdom of amular or something technically too, it was like an mmo that got turned into a single player game part of the way through development, could be another game from the ps3 im thinking of
Nah you’re right. KoA was exactly that. More recently we have Wayfinder having a similar story.
It’s a great idea, sadly the EQ gameplay does not interest me at all, but I’m all in for the idea of fake players in a single player/small coop only “FMMORPG”. I’d love it if people tried to do this with every multiplayer game before sunsetting them.
I feel like it could be a really clever way of making a horror game
It’s actually pretty fun especially if you’re watching something on another screen and just like to grind for items/levels. They have a free demo as well so I’d suggest anyone that finds this concept interesting to try it out!
They even have simulated global chat where people are assholes to each other lol very true to life.
One review I just read on steam said “great if you have dad game hours”
I am a dad to one year old twins and I feel this comment in my bones.
God help you and your family.
OMG, fuckin sold! LMAO
Right?
Massively single-player. I like it.
Sword Art Online?
Sword Art Offline
If you’re interested in this sort of thing and like action/adventure rpgs, give Crosscode a shot. it’s excellent
I had the exact same thought when I read the premise. One of my favorite indie games of all time.
Hi!
The people downvoting you have never experienced perfectly regular trees (and don’t understand CrossCode inside jokes).
Lea!
Respect for the GOG link (gotta reduce Steam’s monopoly-like grip on digital games), but… CrossCode, despite its fantastic presentation, wore me down to the point of not finishing it. I feel like the devs ran out of ideas halfway through because all of the dungeons involve multiple ricochet-angling puzzles, even all the way to the last one. They just got so tedious and boring that I eventually ended up “finishing” by watching someone else’s play-through.
It has an interesting plot, but… yeah. Anyway, that was my personal experience.
Exact same with me. The open-world-ish parts were great, but then I’d have to slog though multi-hour dungeons filled with boring puzzles without even AI companions. That’s not like any MMO I’ve ever played.
I struggled with it as well. My main problem seemed to be that no matter how many side quests I did, I was still underleveled for most enemy encounters. I did read that upgrading gear is worth more than levels, but it was such a grind to go and find all the materials that I eventually got bored. Shame though, because it’s really well made.
I found the opposite, it had very little grinding required. It does assume that you’ll do most of the side quests, but i found that by doing all quests available at my level or under that i was always overleveled for the bosses. It does warn you that its intended to be difficult though, with an option to turn down the difficulty. I also found the side quests to be genuinely interesting and diverse, and not repetitive or grindy at all. Its a long game for sure, but i never spent any time just grinding. I ran past most monsters once i had cleared each area for the first time and they respawned.
Interesting quests ? Not a real MMO
Well, it’s not that well-made if it lost players like us…
I saw this the other day and added it to my wishlist…curious to see what it’s like when it breaks early access.