mintiefresh@piefed.ca to Games@lemmy.worldEnglish · 17 days agoHey PC game developers, please follow Stellar Blade as an example for PC optimization in the future, because it absolutely rockswww.techradar.comexternal-linkmessage-square22linkfedilinkarrow-up168arrow-down16
arrow-up162arrow-down1external-linkHey PC game developers, please follow Stellar Blade as an example for PC optimization in the future, because it absolutely rockswww.techradar.commintiefresh@piefed.ca to Games@lemmy.worldEnglish · 17 days agomessage-square22linkfedilink
minus-squarebimbimboy@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down1·edit-217 days agodeleted by creator
minus-squaremysticpickle@lemmy.calinkfedilinkEnglisharrow-up1·17 days agoIf you want realistic jiggle physics you just pay the silicon price.
minus-squareClegko@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down1·17 days agoRDR came out in 2010…?
minus-squarefuckwit_mcbumcrumble@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up0·17 days agoAnd ran on the xbox 360… which had 512 MB.
minus-squarearin@lemmy.worldlinkfedilinkEnglisharrow-up0·17 days agoMy desktop takes like nearly 2gb vram for both my 4k monitors on idle(wallpaper engine)
minus-squarenaticus@lemmy.worldlinkfedilinkEnglisharrow-up0arrow-down1·17 days agoYou’re below minimum requirements on VRAM and you say it’s not optimized. Well done.
deleted by creator
If you want realistic jiggle physics you just pay the silicon price.
RDR came out in 2010…?
deleted by creator
And ran on the xbox 360… which had 512 MB.
My desktop takes like nearly 2gb vram for both my 4k monitors on idle(wallpaper engine)
deleted by creator
You’re below minimum requirements on VRAM and you say it’s not optimized. Well done.