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Agent_Karyo@piefed.world to Fallout@lemmy.worldEnglish · 1 month ago

Todd Howard says that Fallout 4's cinematic dialogue system 'really did not resonate' with players, even though Bethesda 'spent forever' working on it

www.pcgamer.com

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Todd Howard says that Fallout 4's cinematic dialogue system 'really did not resonate' with players, even though Bethesda 'spent forever' working on it

www.pcgamer.com

Agent_Karyo@piefed.world to Fallout@lemmy.worldEnglish · 1 month ago
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"A lot of players were like, 'That's not the voice I hear in my head'."
  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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    1 month ago

    You spent forever on that? It’s literally just a static camera position that changes to face the current speaker. Brother! These guys stink!

    • janNatan@lemmy.ml
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      1 month ago

      Maybe he meant they spent forever writing the dialogue. Which like, yeah, that’s what making a role-playing game is like, my guy.

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