The Epic Games Store has seen a strong increase in user numbers over the past six years, reaching an impressive total of 295 million users. However, third-party revenue has not grown at the same pace. In fact, it has barely moved — up only 1.6%, reaching $255 million in 2024. A Massive User Base, but Weak Revenue Growth Between 2019 and 2022, during the pandemic years, Epic experienced solid revenue growth. But after that period, things took a sharp downturn. Revenue dropped back to pre-COVID levels, creating a double problem: while the number of users increased dramatically, earnings actually decreased
Supposedly I’m up to over 400 games on Epic without any purchases through the platform AFAIK and I’ve probably played like 10 of them.