Any port is still a remake, and no remake is exactly like the original. Emulation still is the best we have to try to get to the original experience.
The recomp/decomps have turned out to be the absolute best way to experience these games. QoL tweaks, the game runs like it should, and is vastly more accessible. On original HW some games (looking at you Oot) have memory spikes and slow downs which is obviously not an issue in these flavors. Emulators are just about always with some trade off - recomp/decomp absolutely don’t have that
Using the example of slow downs, some games even took that into account when being designed, e.g. Space Invaders and Shadow of the Colossus. While I don’t think those two are easy to come by in their original versions emulated (at least I don’t remember mentions about either), for those that would like to play through the original experience of a given game, emulation is the most guaranteed and accessible way to go. And though I can see the appeal of QoL changes, no change should disregard the original version of the game.



