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Apple must sell MacBooks for $799 that have the performance of at least a GTX 1070 Ti otherwise no one will buy them and there will always be few Macs to justify game development by developers
$799 that have the performance of at least a GTX 1070 Ti
that would be absolute garbage, the 1070 is 6 years old and completely outdated
Nah, didn’t really happen. The chip updates are cool. I feel like… owning a beefy Macbook Pro and then running Windows might be the best deal for “Mac Gaming” ;)
Will AAA titles ever be ported to Mac at some point? Is Apple wasting their time?
Apple silicon sure has the hardware to be able to handle gaming, at least for top end chips.
It’s about damn time.
One can dream… If Apple teams up with Nintendo than that would be brilliant news.
It’s not inconceivable, the Switch runs on ARM silicon anyway. If Apple is allowed to port to Apple Silicon than that opens up a huge new market for Nintendo. Apple has Arcade in place for smaller titles and Mac for headliners… Sign me up now.
If they do this to announce Hideo Kojima again then… well, let’s just say that the last few events have been underwhelming to say the least.
Nintendo may be using an ARM chip, but more importantly, it’s an Nvidia chip, and that’s probably a bigger lock-in than the CPU ISA. Besides, Nintendo wants cheap. Doesn’t make sense for Apple.
than that opens up a huge new market for Nintendo.
Way back in 1990 or so, the original id Software team was able to port Super Mario Bros. 3 onto the PC. They sent it to Nintendo, who responded with saying they had no interest in the PC business. That stance has never changed, and I doubt it will now.
You know what would instantly enable high end gaming on Mac?
EGPU support.
If anyone could partner with Nintendo is Apple but I very much doubt they’ll do that. Nintendo is very old fashioned and extremely protective of their IPs, maybe is something with Sony.
DEVELOPERS! DEVELOPERS! DEVELOPERS! DEVELOPERS!
There is no magical SOC design that will allow low power chips to compete with Nvidia and ATI product pulling hundred of watts also running 4, 5 or 6nm fab process soon to be 3 or 4nm.
Also, Microsoft has been working closely with GPU makers for DirectX optimization for nearly 30 years since first appearing in 1995.
Most Mac users have long ago accepted the reality that their platform will never catch PC gaming and have just purchased a PlayStation or XBox to game on in the living room.
GameStop and apple collab
Elden Ring on MacOS!!
This seems like the millionth time I’ve heard about “gaming on the Mac.” I’ll believe it when it happens.
An hour ago I was reading that however much Microsoft can regret giving up on Windows Phone, but the reality was that app developers didn’t want to support a small third platform. Gaming today has Microsoft, Sony, and Nintendo. Porting games can be nearly automatic, but you’re still publishing to a fourth platform with an install base not accustomed to playing games.
We have heard this flirtation before, and with no pun intended, it is going to lose steam, and the cycle will continue no matter how much they want to court game developers for VR.
the reality was that app developers didn’t want to support a small third platform
In the B2B world it’s even worse. Developers want to stick with iOS and not even build on Android.
Microsoft should have skinned the Windows Phone UI on top of Android and called it a day.
Just make something like proton for macos.
M3 Apple TV with active cooling, 1tb SSD, and a game controller for $299 would be very interesting.