This tripped me up when I first started trying to figure out how rigging worked in Blender, so I put together a few quick demos of how it works under the hood. I hope other people find this useful.
The link to the Youtube video somehow got swallowed in the first version. Sorry!
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Still don’t see a YouTube link. Since I’m stuck weight painting a mouth, I’d very much like to see what you’ve figured out.
OK, I’m definitely not imagining things, because I still have the original tab open that shows the YouTube link. I don’t know if these are being deleted, or a glitch, or what. Here’s the link anyway:


