I think that’s the “back massager” that Cappie has in Miside.
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Cake day: February 18th, 2024
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GIRPS is nowhere near as bad as people make it out to be. Most rolls just boil down rolling 3 dice, adding the totals, and comparing them to your skill level.
Afelia@lemmy.blahaj.zoneto
Autism@lemmy.world•You know what irritates me irrationally today, the saying "miss the forest for the trees"English
61·2 years agoThis saying actually means the opposite of what you think it does. “Missing the forest” in this context means to ignore it. So the saying is more about not being able to see the big picture because you’re too caught up in a single tree.
Hopefully this can help mitigate some of the iritation the saying has for you.
Afelia@lemmy.blahaj.zoneto
memes@lemmy.world•Spotify fills your playlist with songs based on your ONE guilty pleasure
5·2 years agoThose algorithms have always had a thing for pushing the extreme.
Afelia@lemmy.blahaj.zoneto
Dank Christian Memes@lemmy.blahaj.zone•Support your local CAS 🙏English
1·2 years agoIf God is all powerful, can He make a satellite so powerful even He can’t bypass it?


On the Gorilla Arms, Ultra-Tech Stats out a pair of bionic arms as Arm ST+2 (Both arms; Temporary Disadvantages, Electrical, -20%, and Maintenance, 1 person, weekly, -5%) [8]; DR 2 (Arms, -20%) [8]; No Fine Manipulators (Mitigator, -70%) [-9]. for a total of 7 points and a cost of $24,000. That’s about 6~7 months worth of income to replace both arms on a regular salary, assuming you’re using the job rules on Basic Set page 516.
Of course the cash cost should reflect how common or rare you want implants to be. At an arveage monthly income of $3,600, a $500 implant wouldn’t be that big of an investment/impact for someone at a status of 0. At most they might have to take on a temp job for a week or two to afford it.
Ultra-Tech’s section on Cybernetic starts on page 207, if you want to look at that for a baseline.
Basic Set Page 101 is the start of the Modifiers section and contains a number of Enhancements and Limitations that can be applied to Advantages. Reduced Range (B115) is one of them, Half range would be -10%. Making it only affect Robots would be Accessibility (B110) and would depend on how often robots appear. If you want it to be single target, consider using Affliction (B35) to give the Blindness disadvantage [+50%] instead of Obscure.
In general, a cybernetic that completely replaces a body part should come with the Disadvantage for not having that body part with the modifier Mitigator (-60% to -70%). This reflects the fact that if the cybernetic breaks, gets hacked, or is otherwise disabled that the character does not have the ability to use that body part.