

The source code and design docs matter more than the ROM here. A prototype binary only shows what the game did, while the code shows how the Treasure Tails isometric engine was built on the Mega Drive. Does anyone know if Hidden Palace and DevStash plan to release the code itself, or just the documentation of it?


The old arena shooters already solved this: on Quake III or UT99 servers you joined mid-match and spawned instantly, and short rounds meant the worst wait was a minute of spectating. Matchmaking traded that away for “fair” lobbies. Would you take worse balance for zero queue?