minus-squareLixfury@ttrpg.networktoAsk Game Masters@ttrpg.network•Campaign planning/world buildinglinkfedilinkEnglisharrow-up2·3 years agoConsider tying your narrative to atleast one of your characters back story’s, it helps keep the players motivated. Past that just go with the flow and see where the current takes you. linkfedilink
Consider tying your narrative to atleast one of your characters back story’s, it helps keep the players motivated. Past that just go with the flow and see where the current takes you.