I am quite positive that it is AI gen.
- RGB light (can be edit in)
- RAM stick contact pins look too dense to be real
- Thin CPU fan with big hub pointing down while cooler fin lay horizontal
- Weirdly large distance between CPU and RAM socket
Happy to chat :) PM for SimpleX address.
I am quite positive that it is AI gen.
We have “Schadenfreude”. We’re gonna need a word for physical pain caused by witnessing such stupidity.


Bro be using emperor Thompson-Ritchie era while we plebs use ISO 8601 💀
For anyone using MPV (assuming you do not have any other dynamic range compression already)
add this line to input.conf
Ctrl+= af toggle "lavfi=[loudnorm=i=-22:lra=4]" ; show-text "${af}"
This bind Ctrl+= to toggle loudnorm filter
You can set it as aggressive as you like


I’m so sick and tired of these “people” coming up with solution looking for a problem.
A cooling jacket is neat, but it’s not a new idea. Seeing behind my back is also nice but… idk, can’t you just strap LIDAR to a hard hat or something if you really need an alert? Don’t factories have curved mirrors installed just for this?
The rest of the examples in the article seems useless to be honest. I don’t even know why they have to include bulletproof clothes using kevlar like some novel concept.
I want a simple baseball cap or face mask that defeats facial recognition tech. Not shoes that tell me I walk wrong.


Lions are nice. Like kitty but more floof surface area.

2 days, max - before ants and skittering roommates problems begin.


This is not my area of expertise so I can’t be of much help.
Because they’re tangent space normals, and where there are seams, tangent space changes sharply. It is not that the normals (world space or object space) are discontinuous; it is that the tangent space is discontinuous, and so the tangent space normals are discontinuous, even though the world space normals are not. (Tangent space is a space where the +Z vector points in the direction of the sampled normal and the +X vector points in the direction of increasing U, from your UV map. The normal map color is a remapped vector intended to be interpreted in this tangent space. The direction of increasing U changes sharply across seams. Which is okay.)
Seems different on this case where normal map is continuous but tangent normal is not. I guess you can unwrap the ring in one piece to have only one seam and hide it somehow.


People can help figuring out quicker if you share blend file. Remove anything that is unrelated or not sharable, purge unused data blocks, pack resources, upload somewhere.
That’s when you go look at fanart / doujin


It’s reusing very few nodes for many connections, no node group nesting so it looks messy. Unless it is modular and I can reuse it in other scenario, no point in spending more time on it just to make it look better or save few milliseconds per run.


Discussion on Blender Artists forum. If you want extra cortisol today.
edit:
My prediction… their 2026 financial report gonna see a huge drop for small donation from individuals.


Netanyahu, don’t crime!!
Jail
Netanyahu, pwease crime!!
Also jail

Sees profile pic and name thinking… “Is this blender bros??”
It is blender bros…
Well, if the OP really want, they can get a few courses on the high seas.
I suppose blender bros courses are made well enough and popular enough for someone to “distribute” them.


Major titles from Cygames and Mihoyo?
And to lesser degree, Princess Connect!
I see a pattern here…
sigh, it’s all gacha games with a lot of waifu material
I remember a short period when Touken Ranbu WAS super popular.
Gotta have everything for everyone to succeed I guess.
Non games (honestly I don’t see fanart of these as often compare to gacha games)


It feels to me like Gentlemen’s agreement. If a franchise have any guidelines for derivative works, it always include things like no NSFW, no crimey things, etc. Didn’t stop people from making rule 34 art. Let alone tons of NSFW AI slop.
Can I read up about that anywhere?
In case you’re curious, franchise official website should have it (if they have any guidelines at all)
Should find it following links like “二次創作” and “ガイドライン”


not allow you access to updates on addons, materials, tutorials, etc. a year after you bought them
Oh dang. Totally missed the news as I don’t follow community side of blender very closely compare to developer side.
Usually run blender very lean, no addons unless absolutely necessary, almost exclusively from official extension platform. So, near zero reasons for me to ever visit marketplace.


Almost hundred addons here, haven’t tried any of them so I can’t give recommendation.
https://superhivemarket.com/search?search[q]=hair&search[category_id]=6
Don’t know what kind of look you are going for.
The $0 way, sculpt separated blobs of hair and retopo?
For animation, Mikassa is made that way. May be same for Storm too, not really sure.
If not animation heavy then either curve -> convert to mesh -> sculpt. Or hi-poly sculpt then just remesh.


Police doggo!
* hide a lot of funny leaf jerky under my clothes
In situation which I have to get someone up to speed on the code base, learn new language or framework, No. I don’t want them or myself on the receiving end of “trained him wrong, as a joke”. Not out of principle but practicality, hallucination will cost me time, time I can use to actually read the docs, or find expert and consult them.
But if you want to build something only for yourself, run a model locally and go ham. I’m not a purist.