

Yep - the argument from companies that game prices “have to” go up is total bs. The marginal cost of producing an extra copy of a game is effectively zero, so the overall price can come down as the market grows. They are, as always, charging what they think will bring in the most money.



All of this reminds me so much of Windows, and before it, Facebook. “Accidentally” hoovering up all your data repeatedly, and making you responsible for stopping it.
Past time to switch over to a privacy focused fork of Firefox.