I want to grapple, glide, wall run, etc around a big open world. What are some games you think are fun for that?

I picked up Sunset Overdrive on a sale, and the rail grinding is fine I guess, but it’s just not clicking with me.

  • @[email protected]
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    011 days ago

    Just Cause series is great for that, JC3 being an absolute joy of free movement. I used to spend hours just gliding with grappling hook and fly suit.

    • @[email protected]OP
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      011 days ago

      I saw that one thrown around when I was searching before. I wouldn’t really be playing it for the story, but as long as the story’s there, should I be familiar with the first two?

      • @[email protected]
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        011 days ago

        Honestly, there’s nothing you can really miss IMO, the game presents everyone and everything in a nice and smooth way and you won’t ever be lost.

  • Aielman15
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    011 days ago

    Dying Light had a mediocre story and repetitive gameplay, but the parkour mechanic was what made it interesting in the long run. Jumping around and climbing stuff was so satisfying.

    As for side scrollers, Ori might not be the most difficult platformer I’ve ever played, but it certainly was the most fun, thanks in no short part to the fluid and dynamic movement of the main character. The camera is also very wide, to allow you to see the road ahead clearly, which is not something that all platformers do right, surprisingly enough.

  • @[email protected]
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    012 days ago

    I haven’t played the PC version, but I expect it’s the same as the console version: Prototype (from Activision in 2009; there’s another game listed with the same title). The story is utter garbage, but everything about the moment to moment gameplay is great, and it definitely checks the boxes you’re looking for. I never played the sequel, because it re-used the same map, and that’s a lot like playing a Mario game with all of the same levels as the one before it, but this first game rules.

    If you have access to something that can play Xbox 360 games, I’d also highly recommend the first Crackdown.

    • @[email protected]OP
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      012 days ago

      Oh yeah, I remember seeing that one, but I never got around to trying it. Sort of a grimdark/knockoff Venom version of Infamous, yeah?

      • @[email protected]
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        012 days ago

        I believe it has a direct lineage from a game based on The Hulk called Ultimate Destruction, and you can feel that. You’re super jumping, gliding, and sort of like Venom, consuming people to pose as them. There are missions with a stealth element, but other times you’re throwing tanks at helicopters. Holding the run button will have you effortlessly doing cartwheels off the tops of cars and wall running straight up skyscrapers.

        • @[email protected]OP
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          012 days ago

          Oh damn, it’s descended from Hulk UD? I loved that game, definitely one that was on my mind for this type of game. I’ll certainly be checking this one out then.

  • FilthyHands
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    012 days ago

    Echo Point Nova. Super fast and fun. Hoverboard, Wallrides, grapple, etc are all here.

  • @[email protected]
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    012 days ago

    maybe not quite what you’re looking for but the shadow of mordor series has a liiiitle bit of that. obviously not as city-focused as arkham or spider-man.

    • @[email protected]
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      011 days ago

      Your character becomes a double jumping revenge ghost sprinting through the environment pretty early in the second one.

      Good suggestion.

  • Bob Robertson IX
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    012 days ago

    Steep (snowboarding, skiing, paragliding, wingsuiting) and Red Dead Redemption 2 (fast travel is an option, but come on, enjoy that ride!) are the two that I really enjoy.

    • @[email protected]
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      011 days ago

      Loved Steep and have tons of hours on it. However, my issue with it is that it is a purchase for a single playthrough: there’s no way to start over. I didn’t play in years, mostly forgot how to play and would like to have a few tutorials, rediscover the open world again, etc.

  • ZeroOne
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    011 days ago

    Prototype 1 & 2, you’ll love the glide movement

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
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    11 days ago

    Prototype was my jam back in the day, since I had Xbox and not a PS3 and couldn’t play Infamous.

    Having played Infamous finally on PS5… Prototype is actually better anyway and it’s insane how it was overshadowed by Infamous to begin with.

    • @[email protected]
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      011 days ago

      Ahh good old times, jumping from building to building like hulk. It had good story too which I didn’t appreciate the first time I played cause I was young and couldn’t understand it fully.

  • Coelacanth
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    012 days ago

    Okay this is a little off script since it’s not an open world game, but if you’re only looking for satisfying movement you should take a look at Neon White. Just be warned that the writing is… on the cringier side. But that doesn’t really matter in the end.

  • @[email protected]
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    012 days ago

    The first ones that come to mind are : Prototype Infamous Hulk

    If you like the flow but it can work without gliding/grapple games with parkour can be up your alley like mirrors edge (catalyst is open world) or dead something (rising, island?)

    I recently loved Tinykin for the same movement is fun reason, not really open world but 6-7 big worlds. Ni gliding but lots of movement flow. Another not open world (and not third person) is Titanfall 2, loads of wallrun/jump.

  • unknown1234_5
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    011 days ago

    if you haven’t, please play just cause 3. it is genuinely one of the greatest games ever made and the entire premise is: ok here’s your grappling hook, parachute, wingsuit, bombs, and guns, now go blow up every thing and/or person with red on it. there is a story (and it’s decent) but who cares, you upgrade your shit by doing cool stunts and the main mode of progression is a how-much-shit-have-you-blown-up-in-this-area meter.

    • lime!
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      011 days ago

      the story is much better in jc2 but it’s so hard to go back to with how well executed the movement was in 3. it’s a shame they skimped on the writing.

      like, the final boss in 2 is a fist fight on a flying cluster of ICBMs. the final boss in 3 is… a helicopter.

      • unknown1234_5
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        011 days ago

        yeah the story isn’t amazing but everything else is the best ever made

    • @[email protected]OP
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      011 days ago

      you upgrade your shit by doing cool stunts and the main mode of progression is a how-much-shit-have-you-blown-up-in-this-area meter.

    • MyNameIsAtticus
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      011 days ago

      JC3 is fun to just spend hours dicking around in, or seriously investing it with the gameplay. It’s honestly amazing how good of a game they made around the concept of “blow up some shit, and then blow up some more shit”

    • @[email protected]
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      011 days ago

      It’s also a beautiful game. I would spend hours just zipping around and taking in the scenery. Thanks for the reminder that I need to replay JC3

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
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      11 days ago

      I can’t even play JC4 because JC3 was just so good. Why the hell did they change the formula in 4? The missions are boring as hell in 4. They kept the “fight these guys,” “open these doors,” “release these prisoner” missions, but I have yet to be tasked with destroying, well, anything. 😮‍💨

      The only thing in 4 I liked more than 3 was that the rocket things you can stick on stuff can be used multiple times and don’t automatically explode, so you can use them to fly a car without fear of blowing up.

  • @[email protected]
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    12 days ago

    The movement in Sunset Overdrive is amazing and I think was the base for the movement in Spiderman since it’s made by the same developer. I preferred the movement in Sunset Overdrive, personally.

    You have to get to the point that you get the air dash for it to be smooth and you can chain together your parkour movement across the entire city

    The humour is a bit divisive/hit or miss though and the open world is a little dead by today’s standards.

    • @[email protected]OP
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      012 days ago

      Ah, maybe that’s the missing ingredient. Pretty sure I don’t have that yet. I fucked off from the main story almost immediately to go find balloons and such.

  • @[email protected]
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    011 days ago

    Why not go to the original? Mirror’s Edge (2008) has still probably the best first person movement of any game. Unlike it’s sequel, It’s not an open world, but many cited it as a plus, since the levels still feel free but very well designed asking you to sprint through - and nearly the whole game you just run and climb with very few interruptions.

    • @[email protected]
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      11 days ago

      I’ve played the first Mirrors Edge to like 75% maybe three times over the years since it released. I just started downloading the second today. Do you think it is ill advised to skip the last quarter of the first? It has been a while since I played it and I feel like I would burn out again.

      Great game. I think it’s me.

      • @[email protected]
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        9 days ago

        I absolutely LOVED Mirror’s Edge. That feeling of hitting flow in game and out of game as you just move smoothly from point to point was just amazing. I played originally on PS2PS3 and almost got the plat trophy. I loved trying not only to find the fastest path but the smoothest, the weirdest, the pacifist, etc. It was great.

        Then I tried 2 for like 5 seconds before I dropped it. It immediately felt like a betrayal of the first game. I hated the UI. I hated the color grade. I hated the style. I hated what seemed like a turn toward the violent.