Dev Log
Concept: A controllable spider
Description :
A basic Spider has bendy legs and synced walk. So the Spider base
- IK legs
- body segments
- synced gait.
- 8 two-segment IK legs
- cephalothorax
- abdomen
- eyes/fangs,
- alternating-tetrapod stepping that syncs diagonal pairs.
Logs
Walk works — synced lift, turns toward motion. Keeping it on-screen fully now. added some flies, basically prey to chase. WASD/arrows to walk, Q/E to turn in place, hold mouse to follow, joystick on touch. Tweak speed/leg lengths in : main.pjs:spiderConfig.
Interaction / Controls
I added some basic control.
- manual — you drive (WASD)
- Manual — click OR drag anywhere for the spider to follow
- drop prey releases 2 bugs (they wander, flee with zigzag, auto-restock when cleared).
- pounce / eat lunges toward the nearest bug — or Spacebar.
- Meals counter tracks kills and the abdomen swells after each one.
Modes
I added some different modes :
- hunting mode,
- stalking,
- curiosity.
Breeds
I added Five breeds in the top bar, each with its own body and hunting style.
- orb — the balanced default
- widow — black with red hourglass, slim legs, bigger grab range (venom)
- jumper — small with huge front eyes, monster pounce distance
- tarantula — big, hairy, slow tank with the widest grab
- huntsman — wide stance, fastest walker
do you wanna make it into my childhood game?
No Bothers Buddy, Went onto itch and followed you, Added it to my collection and same on wiki, saved you page to my likes… Sorted Buddy.
Wanna do the same for me…
Worked on an album, one for myself and another for Perchance. Give them a listen and a look and lemme know what you think please.


