Yesterday I decide watch another TOS episode, I like “Let THat Be Your Last Battlefield”.
Something I notice people forget about old Star Trek is how the enterprise was capable of terraforming entire planets or even decontainment it in just a seconds in the episode.
This is also funny to me because Spore game did the playeable spaceship into capable of creating life or destroying it at player’s will.
I have the feeling Star Trek writers just forget about this.
What you think about this enterprise feature?
I have the feeling Star Trek writers just forget about this.
Occasionally we get the reverse retcon where they realize they made a mistake and then try to never speak of it again. Breaking the warp 10 barrier, turning into cuddly and horny komodo dragon fish, is another example of this (although Lower Decks made fun of it later).
Is plausible to go faster of warp 10, but not reaching warp 11, so is nothing wrong to me.

Warp 13, engage! 😆
Don’t forget the hyper-evolved aliens that gave Geordi his groove back. They were going in excess of warp 10/11 as well.
The semi-established canon in second wave Trek was that 10 could not be reached. Semi-established because there were higher numbers in TOS iirc. So Tom Paris went too far, in more than one way.
You know, when the new effects were done, I liked them. Years later, I always watch with the original effects. The new ones just feel plastic and odd. The old ones, for all the grain and noise, have charm.
I’ve always hated the new effects. Some of the matte painting replacements work pretty well, but the ship exterior stuff sticks out like a sore thumb.
Oh, that was just an early Genesis prototype Carol Marcus had left behind. Or something.
I thought they did some in TNG
TNG was the last thing related with terraforming. You can include Ferengi terraforming bomb in Lower Decks.





