• Natanox
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    010 days ago

    I’m still flabbergasted we’ve arrived at games costing 100€ now. Not some collector’s edition, just the normal game. On a console that’ll set you back 500€ on its own, not to mention the service subscriptions. Even the god damn next-gen improvements for existing games supported through backwards compat now cost a 2-digit sum. What’s next, subscriptions for device features (which you already paid big money for) to work like it’s a freaking BMW? It’s just utter insanity, and people are still paying for all that shit.

    • @[email protected]
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      09 days ago

      And on top of all that, patent trolling to hamstring any competition. I’m done encouraging their nonsense with my money.

    • @[email protected]
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      010 days ago

      I could understand if it was a cutting edge powerhouse system. But it’s apparently somewhere around PS4 Pro level hardware.

      • Natanox
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        010 days ago

        Which is, to be fair, impressive for a highly mobile device. Kudos to those engineers. All that scummy fucking extortion shit still is fucked up though, no matter how you look at it. The only reason anyone buys this is because of the brand and its beloved exclusive franchises. In a more fair environment they’d be utterly demolished if they tried to pull of this bullshit, and the practice of preventing you to play your own older games to make you buy them over and over again (or hell, even not owning your games anymore) would be outright banned.

    • @[email protected]
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      09 days ago

      oh boy, do I have news for you! The Nintendo Switch 2 has a C-Button on its controller which opens their new feature “Game Chat” for which a Nintendo Switch Online subscription is necessary. This means there is now a dedicated button on the controller, which will open a popup that tells you to buy their subscription!

      • ArxCyberwolf
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        08 days ago

        And it definitely isn’t going to get accidentally pressed at the worst possible moment, interrupting your gameplay and likely making you lose! Especially in an online game!

    • macniel
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      010 days ago

      Those backwards compat costs ain’t optional either. Either payup (for each game) for super HD or don’t play your existing games at all.

      • @[email protected]
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        09 days ago

        Almost all Switch games are natively compatible with the Switch 2. Stop spreading fake info, it does not help making whatever case you’re trying to make.

      • Natanael
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        09 days ago

        There’s a difference between switch 2 edition (upgraded versions) and original switch 1 versions. It can run both, you don’t need the upgrade (unless you want the newer features).

        • macniel
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          09 days ago

          Uh do you have a source on that? Because both have a different architecture.

          • Natanael
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            9 days ago

            It’s all ARM with hardware from the same OEM.

            Yes there’s a lot of big differences, but Nintendo certainly demanded backwards compatibility from nVidia, so any major CPU and GPU instructions which games are dependent on are certainly either still implemented or emulated properly.

            https://www.nintendo.com/us/gaming-systems/switch-2/transfer-guide/compatible-games/

            They’re still in the testing process for compatibility. Any change can break assumptions the developer made, even if it’s just tiny, so some games might need patches, but so far that’s very few games.

            • macniel
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              09 days ago

              So you don’t okay

              Yes the switch and the switch two uses ARM architecture but an arm5 differs enough from arm7 that you need a translation layer.

              But what would give Nintendo more money, Proton on the system preinstalled or demanding the customer to pay up (which afaik was on one of the screens to see during the direct)

      • @[email protected]
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        09 days ago

        My copy of teenage mutant ninja turtles tournament fighters for the NES was 50 bucks in 1994.

        That’s a $50 price tag for a “previous generation” console.

          • Prox
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            09 days ago

            Inflation adjusted it’s apparently (less than) $30, because that’s one of 13 games in the Cowabunga Collection.

      • Natanox
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        09 days ago

        Putting aside the fact how little the median citizen earned more in wages in comparison to the prices going up:

        No, of course not. However it’s not just the games and the console that we’re talking about. We’re talking about them monetizing every single bit more and more, especially adding subscriptions and taking away ownership. In regards to Nintendo at least they still ship real cartridges with the working game on them, but any digital purchase is neither owned by you nor can be preserved without the help of hackers. They try to continuously make money while giving less and then on top of that the prices went up.

        Not to mention their patent troll, anti-preservation and fangame-killing practices. Just in case anyone wants to argue for the company being “not as bad as others” or sth.

        • @[email protected]
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          09 days ago

          Is charging for online play not common anymore? I was paying for Xbox live last time I owned an Xbox in like 2009.

          • @[email protected]
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            09 days ago

            Nintendo was the last holdout and started charging in 2018. Only PC gamers don’t have to pay extra to play online now.

            • @[email protected]
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              8 days ago

              And if they start charging PC gamers I’ll start figuring out how to self host again.

              Fuck corpo scum, choom.

              Edit: These goddamn MBA types must not realize that I got along just fine playing Team Fortress Classic against my bot army.

              • @[email protected]
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                08 days ago

                This is why PC is and always will be better than a traditional console. “Oh the dev won’t do this, good thing the modding scene already has a workaround.”

      • @[email protected]
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        09 days ago

        No, I expect (not really, because greed) that as companies make bank with not only charging for subscriptions and MTX, but the fact that the gaming industry made around $20 billion in the 90s and $184 billion in 2022, that they can charge reasonable prices and still make money hand over fist. But I get it, they charge the absolute maximum that gamers will tolerate, and it’s ultimately gamers’ fault.

        • @[email protected]
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          09 days ago

          All companies charge the price that consumers will tolerate, that is literally how prices work. Every single thing you spend money on is based on this principle

          • @[email protected]
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            09 days ago

            And yet, Steam prices exist. Consistently less than console, and I know they could charge more and people would pay. Maximizing the price of everything all the time is the least consumer-friendly way to make money, and most certainly not the only way.

            • @[email protected]
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              09 days ago

              It’s not like they’re making baby formula here. They’re making videogames. Nobody is entitled to a $60 cartridge

              • @[email protected]
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                09 days ago

                If a price is seen to be unreasonable, it is the duty of the consumer to not bend over and take whatever is charged without complaint, whether it’s for necessities or on luxury good like video games. It is not necessary to use anti-consumer practices to make money, despite what capitalism has trained you to think.

                • @[email protected]
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                  09 days ago

                  I, for one, think we live in a pretty good world if the thing that drives us to complain on the internet is a modest increase in price for entertainment goods once every 30 years. I’m not going to bemoan capitalism because I have to shell out a few more bucks for Mario Kart; that actual insanity

                  • @[email protected]
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                    09 days ago

                    If that were the only issue with capitalism, that would be great! But it’s just one small symptom out of many. There’s no denying Nintendo is being very aggressive here with pricing, and at a particularly uncertain time for the world’s economies, to boot. I’m curious to see just how much BS their market will take from them. I’m sure the first year or so, they’ll sell out easily as they struggle to meet demand; it’s after that I’m interested to see.

    • @[email protected]
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      09 days ago

      What’s next, subscriptions for device features (which you already paid big money for) to work like it’s a freaking BMW?

      I mean, yes, they already announced that in the direct. The new GameChat built-in-discord thingy is only free until next March, at which point you’ll need a subscription to continue using it

      • @[email protected]
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        09 days ago

        I mean the switch already had that with cloud saves and multi-player locked behind a subscription.