• davad
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      17 months ago

      Heroic Game Launcher is pretty cool. It does game save sync with GOG games too.

    • @[email protected]
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      17 months ago

      Lutris lets you add your GOG account and download/install games directly. its not Galaxy, but its pretty flawless.

      • @[email protected]
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        17 months ago

        Lutris is awesome.
        Open source games, games with their own launcher, games on steam, gog, etc are all in it. Can pick to run things natively on Linux, use proton (pick your version or just use latest), wine, or choose from others, and it does it seamlessly. For games you already have installed on steam, you don’t need to reinstall them, it finds them and makes them runnable from within lutris once you connect your steam account, you can also install games that you own on any of your connected launchers, and browse/download your undownloaded games from them

        Examples for some of the stuff I have all in it now:
        Catacyslm: DDA catapult launcher (free and open source game - highly recommend you try it out. Takes some getting used to, but there isn’t much you can’t do. Also, make sure you get cataclysm-tiles or use a launcher. ASCII is pure, but hard to get used to. Also, DO NOT buy it on steam.)
        All of my installed steam games
        Cyberpunk 2077 and the witcher 3 via gog
        FFXIV (the official launcher, not steam)
        Vintage story (open source but not free - highly recommend if you like open world survival crafting games with a big emphasis on survival)

  • @[email protected]
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    17 months ago

    I love how this article takes shots at steam despite valve being THE company holding the bar up in the gaming space.

    I could list examples but I honestly don’t even think I need to

    • @[email protected]
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      17 months ago

      This isn’t about what steam currently is. It’s about what it will inevitably become.

      I fucked up going with Steam. Should have just pirated everything Single player.

      • @[email protected]
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        17 months ago

        You didn’t fuck up. You can always still pirate. Wait it out and see what happens, the moment it goes to shit put on your pirate hat and don’t give a fuck.

    • @[email protected]
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      7 months ago

      Lmao, he is colluding with the rest, not holding up the bar.

      There is nothing rhat differentiates Steam from Microsoft or Nintendo. The only difference between Gaben and Bezos is that valve has a really good advertising team that’s managed to convince everyone he “isn’t your average billionaire”.

      They charge 30% because they have a soft monopoly, it’s basically robbery and it is affecting the indie scene and the quality and amount of games we receive.

      Gaben has 6 mega yatchs and a number of submarines. The yatchs alone are worth around 1 billion and cost an estimated 75 to 100 million per year just to maintain.

      Now I sit and wait for the Gaben simp squad to come compare him to Jesus and tell me how “he has the only good monopoly”. Both of these things literally happened last time.

      Downvote me you bootlickers.

      • NaibofTabr
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        7 months ago

        I’m guessing you don’t remember what the market was like for indie games before Steam. Valve’s platform has done a lot of work to expose small game developers, and made it economically viable to work on and publish games independently. Before this it was very difficult for small titles without the advertising budget of a AAA publisher to get any attention at all, let alone actual sales. There’s nothing else like Steam for small studios trying to find buyers for their games, and Valve does deserve credit for that because it’s improved the video game market overall to have more people making more games and able to earn a living doing it.

        The other major effort that Valve has made is Linux compatibility. Even before their work on Proton, Valve released native Linux versions of their games (they were one of very few publishers to do so at the time). I’ve been gaming on Linux since 2006, and Wine was great but rarely easy or complete. Proton has made things so straightforward that people have forgotten just how difficult it was before.

        Credit where it’s due. No other major publisher has contributed to the gaming community the way Valve has, except maybe id Software when they just handed the entire Quake 3 Arena source code to the open source community in 2005 which spawned countless new open source game projects.

        Downvote me you bootlickers.

        No, you’ll enjoy the attention too much.

        • @[email protected]
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          7 months ago

          Indie games came about because of multiple factors, steam only being one of them but they did help a lot. That being said, they are currently having a detrimental effect and I think Gaben has been more than properly rewarded.

          It’s not the early 2000s, steam is bringing in massive amounts of cash and I’m tired of seeing an other indie company go under because Gaben wants another boat in the 9 figure range.

          The government will never do anything if we aren’t vocal about it and the community is doing the opposite.

            • @[email protected]
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              07 months ago

              This is an article that was floating on lemmy a few months ago.

              https://www.wired.com/story/death-occurs-in-the-dark-indie-video-game-devs-are-struggling-to-stay-afloat/

              25% more of the profit can go a long way, if Steam were to only take 5% for example. And it’s not only about bankruptcy, it’s budget for more features, dealing with bugs and potential sequels. The quality is affected as well and Steam, Microsoft, Nintendo and Sony don’t deserve all that money instead of the devs, just for being the middle men.

              • wia
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                07 months ago

                I’ll bite. I hate billionaires. Let’s check this out.

                Things that hurt indie devs in this article:

                • Lack of available talent
                • Burnout
                • Lack of upfront funding (before a game is ever released)
                • Generally bad economy post COVID
                • Actual predatory exclusive tactics from epic or gamepad
                • The nebulous idea that the entire industry and fans need a culture change

                Things not cited in this article as a problem:

                • Steam in any capacity. Directly or implied
                • @[email protected]
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                  07 months ago

                  Lack of funding is mentioned every paragraph?

                  belt-tightening can often mean simply shutting down.

                  Sheffield says it’s hard not to feel guilty when other studios go under, even as his own struggles. “We’re all kind of fighting for a tiny slice of the same pie,”

                  “When an indie doesn’t get funding for its game, you just quietly never see their work again,”

                  The industry is struggling because steam and the other stores keep them on the brink, they have no leeway. I don’t know how steams greed could be seen as unrelated.

        • @[email protected]
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          7 months ago

          You know what’s funny, I used to get this same kind of attitude when I’d bash Elon Musk when he was popular a few years ago.

          It’s even worst when the billionaire is being defended by his own con victims.

      • @[email protected]
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        -17 months ago

        No one thinks Gaben is the second coming. His platform just, actually doesn’t suck, and genuinely functions as a service to its users. It’s a low bar, sure, but it’s a good one. Comparing it to Microsoft axeing any studio that produces something worth talking about while they force more datascraping malware and adware into Windows is just dishonest.

        Your comment reads more like you get off on being controversial than having actual insightful thoughts and the comparisons in what these three companies you listed are actually doing.

        • @[email protected]
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          17 months ago

          Ya well if it’s such a fucking low bar, it’s probably because they aren’t holding it up which is my point.

          They do the absolute minimum, yet receive mountains of praise. Call me when he brings down the cut to something reasonable like 5% or just let’s dev choose what price they sell their games for on other platforms ffs.

          Indie companies are closing left and right, these mega stores and their soft monopoly is having a net negative impact on the industry.

          Stop defending billionaires. If steam was fair, he wouldn’t be able to afford a billion dollars worth of fancy boats.

    • @[email protected]
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      17 months ago

      Valve is holding up the bar not because valve is great but because everyone else is so shit. I’ve had a ton of issues with steam throughout the years and it’s just… nothing else is better. I was actually excited for the epic store launch and it’s… Well, not the worst, because being the worst is a challenge some places take seriously, but certainly not a good steam replacement especially for low data people.

      Steam may not let me control the updates to steam, but it won’t force refresh my library causing ping spikes all the time as an intended feature.

    • @[email protected]
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      17 months ago

      valve being THE company holding the bar up in the gaming space.

      I think you mean holding a monopoly in the gaming space.

      • @[email protected]
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        17 months ago

        The reason they hold most of the market share is not because of bad business practices it’s because the opposite. People use their service cause it’s the best.

        The gov only considers a large business a monopoly if it’s doing anti competitive practices to maintain or grow it’s market share. That description in no way fits steam or valve.

        • @[email protected]
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          -17 months ago

          The reason they hold most of the market share is not because of bad business practices it’s because the opposite. People use their service cause it’s the best.

          I have physical copies of PC games that require a Steam Account.

          • JohnEdwa
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            7 months ago

            Which is why you don’t have physical copies of those games - you bought a steam key, exactly like you could have done digitally from humblebundle of greenmangaming or myriad of other stores, this one just had it printed on a piece of paper instead of sending you an email.

            A Steam key Valve didn’t get a cut from, btw.

              • JohnEdwa
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                7 months ago

                Helped you (and Valve) to save some bandwidth. But yes. If it requires a Steam account to play, you bought a license allowing you to access a game using Steam, and not an actual game you own.

    • bean
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      -17 months ago

      Yeah… it’s also a new law in California is it not? Kill shot? Hahahaha. Right. Who wrote this headline xD

  • WatDabney
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    17 months ago

    Which neatly sums up why I do not and will not even have a Steam account, but buy many games from GOG.

    • @[email protected]
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      -17 months ago

      Love gog but fuck them for spamming my email. I found out to claim the new games it’ll auto subscribe you to the news letter. So I stopped claiming the games. But still I get emails for promotions and crap. More annoying then freaking scam callers. I’ve unsubscribed every time I get one and stopped claiming free games. I’m so close to just cut my loses and delete my account but I feel like that still won’t stop those parasites

  • @[email protected]
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    7 months ago

    I like GOG, but this is just weasel-words to take advantage of the ignorance of the public. Whether you receive the installs directly or not, you still don’t own your games, you are just licensing them, same as Steam.

    This doesn’t tip the scales into the “this is wrong” territory for me, but I do think this kind of word manipulation exploiting an unknowledgeable public is a little bit slimy.

    edit: I had a bit of knee-jerk reaction to the sensationalism of the headline; what GOG actually says is fine and doesn’t imply anything beyond licensing in my eyes.

    • @[email protected]
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      7 months ago

      I think it is fair. When you buy games through GOG, you get the offline installer. Nobody can take that away from you.

      When you buy games through Steam, you can only install them via the Steam client. If the Steam servers are offline, you cannot install your games. In theory, some games are without any DRM, and you can just zip them up, but even then that doesn’t always work, and you shouldn’t have to. That’s not to take away from Steam, of course, it is great at what it does.

      Providing an offline installer that works no matter what is as good as “owning” the game IMO, even if “technically” you are just purchasing a license to use the game.

      • @[email protected]
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        7 months ago

        edit: I went and read what GOG itself actually says. The headline is slimy, GOG’s disclosure is fine. I don’t think they’re implying anything beyond what they offer.

        • @[email protected]
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          07 months ago

          The headline is slimy

          Are you referring to the use of the word “killshot”? Otherwise, the headline says exactly the same thing.

          Its offline installers ‘cannot be taken away from you’

          No implication of outright ownership, just that they can’t take away the offline installers. I mean, I guess it doesn’t outright say “that you’ve already downloaded,” but given the length, I’d say that’s a passable omission.

          • @[email protected]
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            7 months ago

            We don’t have to do this. It’s the juxtaposition of GOG’s claim paired being intentionally paired with the steam disclaimer so as to present it as if an alternative.

    • @[email protected]
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      -17 months ago

      I just like calling it “the kill shot”, as though GOG is about to take all of Steam’s market share some time next week.

  • @[email protected]
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    17 months ago

    This has literally always been the case with Steam, the only difference is that people are told up front now. Things will likely continue to operate exactly the same as it has until now, I doubt Valve wants to disrupt the giant money train they have.

    • @[email protected]
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      07 months ago

      I would be surprised if it even was possible for them to change so that the games are bought. I suspect that would be quite complicated legally.

      • @[email protected]
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        07 months ago

        It’s literally in the title that GOG does exactly that. Why would Steam’s hands be legally tied if GOG’s aren’t?

        • @[email protected]
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          07 months ago

          No, that isn’t what GOG is doing.

          GOG is still only licencing games to you. They do offer you the opportunity to download an offline installer though.

          • @[email protected]
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            17 months ago

            How is having an offline installer that can’t be taken away, not the same thing as owning?

          • @[email protected]
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            17 months ago

            As far as I know there is no mandatory DRM on Steam either, so if a publisher wants to they can just make their game be portable and not require Steam to even be installed. Pretty sure all the re-releases that use DOSBox or ScummVM are like this, for example.

            • @[email protected]
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              7 months ago

              Yeah there are loads of DRM free games on steam (mostly indies of course). Steam just offers a very basic (and easily bypassable if you know how) DRM to devs/publishers but they absolutely don’t need to use it.

    • Scribble902
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      17 months ago

      I’d totally sign…if the Russian funded tory party hadn’t decided we should leave because they were scared of the far right taking votes.

    • Cethin
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      17 months ago

      If it works on Steam it works on GOG. Nothing about proton is limited to Steam.

    • Draconic NEO
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      17 months ago

      Many of their games do have native linux versions, and a lot do work under wine or proton, which can be used as a Non-steam game in Steam or even without Steam.

      Their launcher doesn’t yet have a native linux version but it’s completely optional, and does still run under wine if you really want it.

      • AwkwardLookMonkeyPuppet
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        07 months ago

        If I’m not going to use their game manager, then why would I buy the game from them instead of just buying it directly from the game studio? I guess because game studios rarely distribute their own games anymore?

        • @[email protected]
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          17 months ago

          Exactly, the game publishers and distributors are often not the developers themselves. Only one to distribute direct in recent memory was World Of Goo 2, and even that was sold primarily through the Epic store.

    • @[email protected]
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      7 months ago

      My understanding is that GOG is an exception to this. Here is a quote that I got from an Ars Technica article

      California’s AB2426 law, signed by Gov. Gavin Newsom Sept. 26, excludes subscription-only services, free games, and digital goods that offer “permanent offline download to an external storage source to be used without a connection to the internet.” Otherwise, sellers of digital goods cannot use the terms “buy, purchase,” or related terms that would “confer an unrestricted ownership interest in the digital good.” And they must explain, conspicuously, in plain language, that “the digital good is a license” and link to terms and conditions.

      Since GOG does offer permanent offline installers that can be used without an internet connection, GOG’s sales are exempt from this new law.

  • @[email protected]
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    07 months ago

    Now can we get proton support for GoG that is as convient and reliable as it is in Steam?

    • MentalEdge
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      7 months ago

      Remember when they said Galaxy would get linux support? That didn’t happen, and that promise got quietly retracted…

      That said, Heroic is unofficial but has worked quite well.

  • @[email protected]
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    07 months ago

    People use steam because it’s good service, and a good product.

    In fact, they also gave Linux a boost

    They also have things like cloud saving

    Developers use them because apparently they have some awesome features too for things like multiplayer and such and a great API

    • Mia
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      57 months ago

      I like steam as a user but it’s still proprietary software and I’m slightly concerned about what is going to happen when Gabe Newell steps down as president and ceo of Valve.

  • @[email protected]
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    07 months ago

    NGL This feels disingenuous coming from GOG, Yes, you can keep the installers, but you do NOT own the game.

    • AwkwardLookMonkeyPuppet
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      07 months ago

      Plus, unless the installers have the full package, it’ll still require an internet connection. Usually installers download the files and then install them.

    • @[email protected]
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      07 months ago

      Seriously not trying to just be contradictory:

      What’s the difference? In practical terms, what does this mean for me as the consumer? We don’t own the intellectual property, but may use the software as-is? From a practical, consumer standpoint that feels the same as the days of owning your software on a disc, unable to be taken as long as you have physical control over the device. I’m fine with calling this “owning” personally.

      I’m absolutely willing to be wrong on this. I’m by no means an expert. Please, if I have missed something, let me know.

      • Kayn
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        17 months ago

        There really is no difference. For almost all intents and purposes, GOG’s offline installers can be treated the same way as physical CDs of way back then, with one of the only exceptions being that you cannot resell them.

      • @[email protected]
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        7 months ago

        Can you sell them? or trade, give, even lend them? My guess is you can’t. And when I was a kid I did all those things.

        It’s not anedoctal IMO, but a change in paradigm. I’m not saying it’s all bad. I buy games on GOG. But I don’t own them really

        A 2015 study in France showed 54% where more willing to buy a game when they knew they could sell them when done

        • pancakes
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          07 months ago

          I don’t want to advocate for shoveling money into any company, but if you could sell your steam games it would screw over indie devs in a big way. Many games made by small studies or one person don’t have as much content as AAA studies and would be far more prone to a small handful of copies being distributed back and forth on the used market instead of each being a sale that goes to the developer.

          Some devs would see a drop in sales as much as 90% and I just don’t think it’s worth it to shoot the gaming industry in the foot like that.

          • @[email protected]
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            7 months ago

            Just to be clear: my main point was that you don’t own any more the game bought on GOG than on Steam.

            And there are definitely upsides to this type of market.
            Although nowadays I wouldn’t buy a just released triple A 70€ game knowing I can’t sell or give it (not that I play those much anymore). The games I actually want to keep a few and far between.
            I buy second hand Switch games for my nephews. It’s cheap, I’m actually giving them something, and they can trade them with their friends or sell them to buy fortnite skins the little shits

            Again, not hating on GOG, I’ve been a customer for a long time. Mainly because I don’t want any kind of launcher. I play 99% solo games, don’t need no updates or multiple clicks to launch a game.

            • @[email protected]
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              17 months ago

              I would ABSOLUTELY argue that you more own a game purchased on gog, with an offline installer, than one purchased on steam. I now see the functional difference between owning a drm-free installer vs owning a physical game, but there’s also a gulf of difference between steam and gog

              Just to be entirely fair. The rest of what you said is absolutely spot on.

  • @[email protected]
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    07 months ago

    Doesn’t steam have a clause to the effect of “if we go out of business, you’ll get X period to download your games so you can manage them yourself”?

    • @[email protected]
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      17 months ago

      If there’s a grace period, perhaps, however:

      1. Steam does not provide installers for games, this means that whatever game you want, needs to be 100% functional and already be parsed/deployed/installed by steam on your hard drive.
      2. That game needs to be DRM free, meaning that it has an executable available that can be launched without steam running or requiring any sort of authentication or input from the steam servers/services before being able to launch, play or even interact with the menus

      So only the DRM free games will remain, and only the installed ones at that. Anything that wasn’t will be lost to the wind the moment the distribution service or storage (yours or theirs) bits the dust…

      • @[email protected]
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        07 months ago
        1. installers for games are usually just a script that unzips the game and makes some shortcuts. Steam installs all your games in a standard way in a folder of your choice. You can straight up copy that folder to another computer. You can use another launcher and just play your games, there are already many that can read steam’s standardized format. I’ve done it multiple times to avoid redownloading my library

        2. It depends how steam sunsets their DRM, but yes - obviously if a game has 3rd party DRM, that third party is in control. Steam could choose a user hostile way to sunset their own DRM, but they could release ways to deactivate it

        DRM is bad, steam provides an easy way for developers to use steam DRM, and it’s generally less user hostile than most DRM. To me, this seems like harm reduction

        Ultimately, it’s not up to steam what, if any, DRM a game uses. They manage their in house offering, but the developer doesn’t have to use it if they don’t want to

    • @[email protected]
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      17 months ago

      I don’t know if it’s a clause but Gabe said it at one point. Is that legally binding though? It wouldn’t surprise me one bit that whatever VC eventually buys steam and then runs it into the ground would have no problem changing the user agreement to whatever suited them…

      • @[email protected]
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        07 months ago

        I think I read in the steam agreement itself - I could be wrong, but I generally have a source tagged to my knowledge, and the knowledge is tagged as a direct quote from the document

        And yes, if a VC buys out steam I’d be horrified, but it’s structurally resistant to that. It’s largely employee owned and heavily employee managed, their handbook helped me understand the concept of how employee owned businesses could be the answer to many of society’s problems

  • Something Burger 🍔
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    07 months ago

    2.1 We give you and other GOG users the personal right (known legally as a ‘license’) to use GOG services and to download, access and/or stream (depending on the content) and use GOG content. This license is for your personal use. We can stop or suspend this license in some situations, which are explained later on.

    https://support.gog.com/hc/en-us/articles/212632089-GOG-User-Agreement?product=gog

    GOG has the same drawbacks as Steam without any of the useful features. They should cut down on their “owning games” lies and spend time improving their platform instead.

    • @[email protected]
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      7 months ago

      It does not. You can download and backup all your GOG installers, making the games functionally equal to games you purchased on CD ROMs back in the day. They can revoke your license all they want, they wouldn’t be able to keep you from using the software you acquired this way. That makes all the difference.

    • @[email protected]
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      17 months ago

      I don’t remember that ever being a thing. It’s had an offline mode for decades, but for the longest time it never worked properly.

  • @[email protected]
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    07 months ago

    Unpopular opinion: if I have to fudge with Wine instead of Proton, I simply will not bother. It’s 2024. I’m not going to fiddle with configs, or get a setup together just to play a single game. That’s ridiculous. A game should 100% be one click to run, whether it’s native or not. and if that’s not what is expected in 2024, Linux get it together. sincerely: a full time Linux gamer that is a single parent and doesn’t have time to fiddle just to play a game. Wine and most of its front ends need a major overhaul.

    • @[email protected]
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      17 months ago

      Then just use Proton? You don’t need Steam for it. And sitting there and demanding “Linux” to get it “together” because it is 2024 is rather ignorant due to the fact that it is not Linux’ fault that the software in question needs additional workarounds in order to make it run. People out there are using their freetime to come up with solutions for problems caused by corporations using proprietary libraries and software. I don’t think that your opinion is unpopular. I get what you want, I do wish the same, and a lot of peoole would agree with it as well, but the context in which we operate here matters a lot.