Owning a disc hasn’t been synonym with owning a game in a long time. And that was already an issue!
The only people upset about not having a physical copy are the same with control issues in all other aspects of their life. Probably preppers too 😂 friggin boomer mentality.
I mean he is right that it’s a metaphor for owning games.
And he is very wrong that it’s a mentality issue.
Honestly I even believe him that physical discs are not feasible anymore to produce, but then again I ask: “don’t we have a point in making sure we still own a copy of the product we bought?” It’s not like we don’t have a reason to be anxious about this.
And then if we go back to the discs, if you get rid of that, what’s the point of consoles? The differences between PC and console get slimmer by the day, and this exacerbates it.
Good job Onion, nailed it aga…
Wait this isn’t satire, he actually said that?
Whelp, that’s reason enough to repost it at /c/NotTheOnion.
So, Ken, got any jiggalicious PH neutral seven spice aubergine conditioner to go with your foul snake oil opinions?
This metaphorical disc has the metaphorical bits of the game on it. Which I will metaphorically keep and backup forever. …metaphoricallly speaking.
ceos getting upset at people pirating their games is a mentality issue.
They are really asking for it.
I think GTA, and this most anticipated release of a game in perhaps ever, really fucked up in screwing over their union right before the release, (last I heard, in passing,) and are similarly just asking to be pirated.
Keep doubling down Sony, you’re doing great
Did too much hair dye seep into his brain?
It’s always pathetic when these super old guys dye their hair constantly, like Steven Seagall, he’s like 80 without a single grey hair, and not grey roots even, meaning he is dying like all the time.
Everyone ages, at some point, just embrace it. After 60, 70 tops, just go with the grey.
Gamers really need to learn about IP law. Y’all never owned anything. A CD was just a transferrable license. Buying games from steam is a non-transferrable license. Sucks, but that’s what you get when you have IP laws as pervasive in the US. Gamers need to move on to the acceptance stage that you will never own your software.
Yes what we want is transferable licenses, that’s what we are losing and or lost with digital storefronts. We want to own the license. We want a physical, tangible thing
Technically yes, in the legalese context the term people should be using is ‘license’, but for most people that’s what the game is, it’s always been that, but that’s not the term people use. “owning the game” is the exact same thing as the legal term “owning a transferable license”.
What we want is that tangible transferable license, aka owning the game. We don’t want the source code, or the IP. We just want to be able to own the game that lets us trade, borrow/lend, sell, or buy ‘used’ games.
But boiling it down to just “license” allows for that terms of the license to be changed because corporations have been given the power to change the terms of every license ever to fit their own whims without the real consent of both parties. We’ve seen that shit already with digital license games. Sony can just up and remove the game from your account without consulting you or even informing you the second party of the license. They don’t have to give you a reason, they can just up and change the agreement without you needing to agree to the changes. And even if they do ask you to agree to the changes, they only present you with 2 choices: agree or lose access. That’s bullshit.
You are an idiot. How do you charge two people separately if one can just transfer the license to another person independently?
Sony won’t do it, and no one did anything when they stopped making music CDs. It’s unfortunately just a pipe dream to think gamers get to force sony to print blurays but music enjoyers can’t force them to make CDs or those live DVDs.
Hey, maybe I’m wrong, but capitalism doesn’t usually go against the giant IP holders in America.
irrevocable transferable licenses
What do boots taste like?
I sympathize for those who think that Sony is breaking the law, but I also sympathize with those who regard the situation as broken, and demand the law be changed.
I do kind of get the reasoning behind digital licenses being non-transferable. But overall, with people’s libraries getting deleted as a consequence, altogether too much control is on the license holder’s side.
It’s it’s non transferable and can be shutdown or deleted at any time, it should be a whole damn lot cheaper than a disc that can still be sold or used a decade later.
Saying we own the disc never meant that we owned the right to the game. Just that we owned the disc and could therefore play whenever we want.
I do not understand why it is so difficult to understand that our money means something to us, and the word “buy” did indeed mean a binding contract between two parties.
Sony, the company that sold music as licensed on discs, you think believes games aren’t things that can be licensed on a disc? Welcome to reality kid. It’s called capitalism and unless gamers gain class consciousness nothing will change.
If a member of the wealth class is brutally killed, upset at their discontinuation is a “mentality issue”
They actually have a point. People are pissed that they don’t own their games anymore. So guarantee ownership. Give us recourse when servers shut down. Let us trade, sell, borrow second hand games. Let us play games without an account. We should be free to do with a game whatever we want
I understand that physical discs have become a metaphor for ‘owning’ games. I really understand that mentality…
Yeah, the fact that you call it a “metaphor” proves you don’t understand it at all.
It really is an us vs them thing now. There’s zero respect given to the consumer. They believe all people are their addicts who will always push the button to receive their food pellet.
My PS5 hasn’t been turned on for a year. Others will catch on. Reading books has taken over because they’ve become a better experience than turning on a corporate product.
We just need to be honest with ourselves and say no more to corporate products. The video games, the crappy food, bad drive thru coffee, electronics that are all junk, and even our news and information is comes from the same types of places. All of it is crap. Worthless crap and we’ve been spending our lives consumed in it.
It became a metaphor back around when they released Empire, Total War, (edit: 2012 ish maybe,) and the disk meant nothing and just sent you to Steam to download it, forcing you to keep steam on your computer that tried to run at all times, and make you ask for permission every time you wanted to play the game, revocable at any moment I presume.
It’s a metaphor in the sense that if they didn’t get rid of physical disks, they would still be putting games on them that don’t work without an internet connection and cannot be resold.
True.
I think he’s correct that it’s a mentality issue: but the issue is with Sony’s mentality, not the consumer. If the PlayStation store operated like gog.com there wouldn’t be as much of an issue.
I think he also underestimates the advantages of a separate disk per game, especially when he mentions hardware prices in the same breath…
They’re trying so hard to implode. All we have to do is nothing and they’ll be gone in a few years.
It really makes me worried to be fair.
I’m not one to subscribe to conspiracy theories, I try to think myself as someone who can process information in an objective1 , level-headed, reasonable (scientific) manner. Occam’s razor and all - and pretty much every theory fails these simple tests of logic.
(1Objective in thinking, not in opinion. Opinions are by definition subjective)
But I can’t help coming back to the “forced no local computing” theory that’s been going around for about two years, where people theorised that the entire DRAM/NAND/chip shortage is just a ploy to move computing power away from ownership by people and towards corporate hosted services.
Which is obviously dumb because what company would say “you know what, B2B is enough for us, why should we sell for B2C?”, what company would axe half its market just so the other half can sell a service instead of a product?
Especially when you consider some of the heaviest computing dependent things: gaming being the foremost leader, followed by various other 3D rendering requisites (from artistic through engineering modelling, physics test frameworks for about a dozen major industries that use them indirectly, including construction, aerospace, radio technologies and so on), compute heavy processing of data, hell, code compilation or even complex map rendering…
But then all of a sudden the big gaming giants began faltering. Xbox had three layoffs from Xbox and a new one is rumoured as they’re “restructuring” the department from gaming-focused work to ‘digital media creation’… Sony is doing their best to lose customers, and Nintendo… well they didn’t change a bit.
Every single major gaming studio/publisher seems to be running straight into the forest of dicks with a wide open mouth. And it can’t just be greed and stupidity. Some companies doing this, I’d agree, but all the major ones, at the same time? This looks more and more like an intentional attempt at destroying the primary consumer market for high end computer hardware. Destroy the demand, wait 5-10 years, restart game studios (consolidated into 2-3 megacorps of course), and sell games as a service. No ownership, no modding, no piracy, no need for “loud and hot local hardware”, just a display and a controller. Wet dream of business execs…
Which is obviously dumb because what company would say “you know what, B2B is enough for us, why should we sell for B2C?”, what company would axe half its market just so the other half can sell a service instead of a product?
This is my occom’s razor explaination:
Around 2017, the video gaming industry hit a major milestone of becoming a hundred billion dollar industry. That caused businesses to flood themselves with MBAs and finance bros. To the best of my knowledge, this is usually a bad move as a big influx of MBAs into an organization is usually a net negative. Research I’m aware of shows productivity goes down, employee pay goes down, and usually stock prices grow at a similar rate than before.
However, along with everything else, it is also pretty well documented that an influx of MBAs into a business drops employee retention, and that the peak of that drop is 3-5 years. In something like the gaming industry, the brain drain of talent into adjacent industries like traditional software development, film, and advertising hits hard. There is a lot of tribal knowledge inside of individual studios that gets lost quickly with just a few layoffs and transfers.
Therefore, I think we are experiencing the down wind effects of the industry performing well, attracting MBAs, MBAs driving off talent, and tribal knowledge being lost at many companies in the game development industry.













