• 6 Posts
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Joined 29 days ago
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Cake day: October 13th, 2026

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  • Have you played the game? I was shocked as well when it was first announced, i thought everything was overdetailed and too realistic, but then it grew on me and i quite like it now. It took a whole for me to get used to it, now i appreciate how much work went into it, and it’s refreshing to me after about a decade of cell-shaded Zelda games. (Speaking of, i do find pricess Zelda quite ugly in the remake haha)














  • Edit: now that I think about it, just because I don’t care doesn’t mean it shouldn’t be disclosed. I’m just too tired to care at this point, I just wanna play good games, and admittedly I could just ignore the AI discourse around a game i’m interested in. Transparency is good. I’ll still leave my original comment below, I tried to explain myself but did so quite poorly I guess:

    Because I honestly don’t really care about the code, I think a game can be good and worth its price even if the dev used an AI tool somewhere in the programming. I think the game should be judged by how good it is overall, and worrying about the non-visible parts of it is a bit of a waste of time, imo. A buggy mess will always be a buggy mess, and fortunately games have reviews warning users of slop. There are so many aspects to game development and design, that you can quite easily tell when a game was made with passion, instead of being a sloppy cash-grab.

    I guess i’m just optimistic that when the AI bubble eventually pops some actually viable, non-destructive and overall helpful tools remain and the slop goes away